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FANTASY SLAYER

Platform: Android
Theme: 2D Platform Slayer 
Time Frame: 9 Weeks
My Role: 2 Person Project - Programmer
Engine: Unity
Language: C#

Fantasy Slayer was a first year project built in the Unity Game Engine throughout a 2-3 months in 2017, it was a 2 person project between myself and my brother Justin.
At this point of our university experience we were still very much beginners with programming and also Unity, so creating this game was a huge challenge for us and we were extremely happy with the outcome.
The Game consists of a very basic 4 button control system, 3 levels, 3 characters which individual traits and multiple enemy types.

CODE SNIPPETS

Player Button Functions
Kunai Behaviour
Player Movement Functions
Zombie Movement Logic
Enemy Ninja Throwing & Movement
Enemy Kunai Behaviour
FantasySlayer_Gameplay
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